Generation Synthesis
  • Overview
    • Introduction
    • Concept
  • Setting
    • Background
    • Characters
    • World
    • Sponsors
    • Locations
  • Game Design
    • Items & Tools
    • Gameplay
    • Racing Experience
    • Levelling Up
    • Character Dynamics
    • Multiplayer
  • Game Features
    • Customisation
    • Modules, Chargers, Boosters
    • Maps
    • Neo Spirit
    • Sponsor Networks
    • Character & Vehicle Tiers
    • Achievements
  • Economy Design
    • Currencies
    • Game Economy
    • League Alliance Pass
    • Gacha
  • ABOUT
    • Team & links
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On this page
  • Summary:
  • Character items
  • Car Shop
  • Pets
  • Household
  1. Economy Design

Game Economy

"I am the face of the League. I exist while it exists" - A33

Everything comes a cost, but are you ready to pay it?

Summary:

Doyens: for daily, everyday items that can be purchased in various shops of Shodo.

Favors: currency for the gacha system, used for League banner access.

Royalties: currency for the gacha system, used for Sponsor banner access.

Zenith impressions: customization for characters, vehicles, player profiles.

Meiji Grants: for purchasing items from sponsor portfolios.


Character items

Characters
Character attire
Promo Banners
Profile Banner
Focus Shakes

Favors

Meiji Grants

Doyens

Meiji Grants

Doyens

Royalties

Zenith Impressions

Meiji Grants

Zenith Impressions

Foreign currencies

Meiji Grants

Zenith Impressions

Car Shop

Cars
Car attires
Modules
Chargers

Favors

Meiji Grants

Doyens

Doyens

Royalties

Zenith Impressions

Meiji Grants

Pets

Pet breeds
Pet attire

Doyens

Doyens

Favors

Meiji Grants

Royalties

Household

Furniture
League merchandise

Doyens

Zenith Impressions

Foreign Currencies

Meiji Grants

Royalties

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Last updated 10 months ago

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