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Levelling Up

"Max the level out, E24. You won't ask your enemy to go easy on you at the League" - K05

Players can level up their cars and characters, as well as vary overall difficulties of the races.

Cars

Default car specifications can be further enhanced by adding modules, chargers - or increasing vehicle's overall level.

Car parameters and car pit-stop timing depend on vehicle levels and can improve through either:

  • Completing a certain number of races with the selected car, or

  • Using Kellar Matter to speed up levelling of the car, only available until level 11.

Each car can be levelled up to 20th level:

  • 1-10 level: 5 races qualify for a new level; upon level 10, player receives a Favor.

  • 11-20 level: 10 races qualify for a new level; upon level 20, player receives a Royalty.

Characters

Playable characters are levelled up by increasing the strength of their Neo Spirits. These are enhanced when the same character is repeatedly pulled through League Live Database, with 3 Strength Levels in total.

Race difficulty

Story mode:

The difficulty of each race is pre-determined according to the lore and player progress stage.

Simulator mode:

Each map can be played on several difficulty levels, based on the levels of rival vehicles in Race regime. Certain maps also have a Leisure mode with no opponents, letting the player drive with the chosen partner without the challenge pressure.

The rewards are based on the chosen difficulty level. The 5 difficulty levels are:

  • Amateur: all vehicles are 1-4 level.

  • Graduate: all vehicles are 4-9 level.

  • Experienced: all vehicles are 9-15 level.

  • Professional: all vehicles are 15-18 level.

  • Elite: all vehicles are 18-20 level.

Neo Spirits, modules and chargers, equipped by rival cars, may further enhance vehicle parameters.

Haruna Drive mode:

3 maps are presented for every Haruna Drive tournament, accessible over the course of each week. Each map can be played as:

  • Group race: player racing against 9 other cars.

  • Duo race: racing against 1 car.

For those, 3 levels of difficulty are available:

  • No-brainer: all vehicles are 6-10 level.

  • Virus: all vehicles are 10-18 level.

  • Trojan: all vehicles are 19-20 level.

The higher the difficulty of the race, the higher the reward for victory, if the Hype Score is maintained well.

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